Supported playing-card games

This covers the playing-card games common to online casinos and physical VIP rooms. Baccarat is the fully delivered product; every other game shares the same recognition core and differs only in how far its settlement module has progressed.

Why the other games follow quickly

The recognition core always does the same job: find every card in the table image, decide its rank and suit, and decide which betting area it belongs to. None of that depends on the rules of the game.

  • Same deck, same 52 ranks and suits — the model carries straight over
  • Games differ in card count, placement and settlement rules
  • New games mean rules and layout work, not retraining recognition

Status key

  • In production Running on live tables today
  • In development Same recognition core; settlement module in progress
  • On the roadmap Can be prioritised for your floor

Baccarat family6

The core game of VIP rooms and online casinos, and our fully delivered product line.

In production

Baccarat

Standard Punto Banco with player, banker, tie, pairs and third-card rules. In production on live tables.

Decks
8
Cards per round
4–6
Shoe support
Clear shoeAngelEye

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Point total
  • Third-card rule
  • Outcome
  • Pair
In development

No commission baccarat

Banker wins on 6 pay half. Settlement differs but the recognition result is identical.

Decks
8
Cards per round
4–6
Shoe support
Clear shoeAngelEye

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Point total
  • Third-card rule
  • Outcome
  • Payout multiple
In development

Speed baccarat

Rounds compressed to about 27 seconds — the baccarat variant most sensitive to recognition latency.

Decks
8
Cards per round
4–6
Shoe support
Clear shoeAngelEye

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Point total
  • Outcome
  • Pair
In development

Squeeze baccarat

Cards are partly hidden by hands and angle, so recognition must land the instant the card is fully turned.

Decks
8
Cards per round
4–6
Shoe support
Clear shoeAngelEye

Recognition targets

  • Rank
  • Suit
  • Betting position
  • Occlusion recovery

Result output

  • Point total
  • Outcome
  • Pair
In development

Dragon Tiger

One card each side, compared high to low — the fastest two-card game on the floor.

Decks
8
Cards per round
2
Shoe support
Clear shoeAngelEye

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Outcome
  • Tie
On the roadmap

Lightning / multiplier baccarat

Baccarat with random multipliers, so multiplier cards must be read and settled in the same pass.

Decks
8
Cards per round
4–6
Shoe support
Clear shoeAngelEye

Recognition targets

  • Rank
  • Suit
  • Betting position
  • Multiplier card

Result output

  • Point total
  • Outcome
  • Multiplier card

Blackjack family4

Multiple hands, splits and doubles — the core must track which card belongs to which hand.

On the roadmap

Blackjack

The classic points game; requires tracking each hand's draw sequence plus the dealer's up and hole cards.

Decks
6–8
Cards per round
4–12
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position
  • Deal order

Result output

  • Point total
  • Hand ranking
  • Bust
  • Outcome
On the roadmap

Infinite Blackjack

One shared hand for unlimited seats, so a single recognition result fans out to every player.

Decks
8
Cards per round
3–8
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Deal order

Result output

  • Point total
  • Hand ranking
  • Bust
  • Outcome
On the roadmap

Free Bet Blackjack

Free splits and doubles, so card-to-hand assignment must stay correct through every split.

Decks
8
Cards per round
4–14
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position
  • Split assignment

Result output

  • Point total
  • Split assignment
  • Outcome
On the roadmap

21+3 / Perfect Pairs

Side bets formed from the player's two cards plus the dealer up card, evaluated as a poker hand.

Decks
6–8
Cards per round
3
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Hand ranking
  • Pair
  • Payout multiple

Poker-style games6

Community and hole cards together, so both the cards and the resulting hand ranking are evaluated.

On the roadmap

Casino Hold'em

Five community cards plus two each; both sides' best five-card hands must be read and compared.

Decks
1
Cards per round
9
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Hand ranking
  • Outcome
  • Payout multiple
On the roadmap

Ultimate Texas Hold'em

Staged betting and street order, so the deal state at each stage has to be tracked.

Decks
1
Cards per round
9
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position
  • Deal order

Result output

  • Hand ranking
  • Outcome
  • Payout multiple
On the roadmap

Three Card Poker

Three cards each, compared by hand ranking. Fast and card-light, a good early candidate.

Decks
1
Cards per round
6
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Hand ranking
  • Outcome
  • Payout multiple
On the roadmap

Caribbean Stud Poker

Five cards against the dealer; requires the dealer up card plus the player's full hand.

Decks
1
Cards per round
10
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Hand ranking
  • Outcome
  • Payout multiple
On the roadmap

Pai Gow Poker

Seven cards split into a high and low hand, each compared separately.

Decks
1
Cards per round
14
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position
  • Hand split

Result output

  • Hand ranking
  • Hand split
  • Outcome
On the roadmap

Six Plus Hold'em

A short deck with 2s to 5s removed, so hand rankings differ from standard hold'em.

Decks
1
Cards per round
9
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Hand ranking
  • Outcome

Asian table games5

Fast-paced games popular in Chinese-speaking markets, mostly three to five cards compared by points or ranking.

On the roadmap

Niu Niu

Five cards, three combined to ten, then points compared — a high-frequency game in Chinese markets.

Decks
1
Cards per round
20
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Point total
  • Hand ranking
  • Outcome
On the roadmap

Win Three Cards

Three cards compared by ranking, including trips, straight flush and flush combinations.

Decks
1
Cards per round
6–12
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Hand ranking
  • Outcome
On the roadmap

Three Faces

Three cards summed to a single digit, with face-card bonuses in the traditional southern rules.

Decks
1
Cards per round
6–12
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Point total
  • Outcome
On the roadmap

Thirteen Cards

Thirteen cards split into three hands — among the highest card counts in a single round.

Decks
1
Cards per round
52
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position
  • Hand split

Result output

  • Hand ranking
  • Hand split
  • Outcome
On the roadmap

Four-card compare

A four-card points variant, common on live tables across South-East Asia.

Decks
1
Cards per round
8
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Point total
  • Outcome

Emerging-market games4

The fastest-growing table game formats across India and South-East Asia.

On the roadmap

Teen Patti

India's most widespread three-card game; hand ranking closely mirrors Win Three Cards.

Decks
1
Cards per round
6
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Hand ranking
  • Outcome
On the roadmap

Andar Bahar

Cards dealt continuously against a joker until a match, so the fast deal sequence must be tracked.

Decks
1
Cards per round
3–50
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Deal order
  • Joker card

Result output

  • Deal order
  • Outcome
On the roadmap

32 Cards

An Indian table game using a 32-card deck with four hands compared by points.

Decks
1 (32)
Cards per round
4
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Point total
  • Outcome
On the roadmap

Football Studio

A sports-themed Dragon Tiger variant — two cards compared, extremely quick rounds.

Decks
8
Cards per round
2
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Outcome
  • Tie

Other card games4

Simple rules and quick rounds, suited to secondary tables and online supplements.

On the roadmap

Casino War

One card each, high card wins. The simplest ruleset, useful as a deployment validation game.

Decks
6
Cards per round
2
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Outcome
  • Tie
On the roadmap

Red Dog

Two cards form a spread; the round settles on whether the third falls inside it.

Decks
1–8
Cards per round
3
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Deal order

Result output

  • Point total
  • Outcome
  • Payout multiple
On the roadmap

Hi-Lo

Predict whether the next card is higher or lower, which requires continuous card-order tracking.

Decks
1
Cards per round
2+
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Deal order

Result output

  • Outcome
  • Payout multiple
On the roadmap

Side Bet City

A pure side-bet game where three, five and seven card hands are all ranked at once.

Decks
1
Cards per round
7
Shoe support
Clear shoe

Recognition targets

  • Rank
  • Suit
  • Betting position

Result output

  • Hand ranking
  • Payout multiple

Don't see the game you run?

If it is a table game played with standard playing cards, we can scope it. Send the rules and a photo of the table and we will come back with feasibility and a timeline.